Final Fantasy IV: After Years - Um Clássico RPG em Português para Android (APK + Data)
As a classic game basically inherited the final line of fantasy series of basic routes, but it also spawned a lack of innovation. Although the masterpiece gimmicks enough attention, but we not only have to stand on the shoulders of giants, but should take the opportunity to see the new scene!
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Set in the fantasy world of Spira, a setting influenced by the South Pacific, Thailand and Japan,[1] the game's story revolves around a group of adventurers and their quest to defeat a rampaging monster known as Sin. The player character is Tidus, a star athlete in the fictional sport of blitzball, who finds himself in Spira after Sin destroyed his home city of Zanarkand. Shortly after arriving to Spira, Tidus becomes a guardian to summoner Yuna to destroy Sin upon learning its true identity is that of his missing father, Jecht.
There are seven main playable characters in Final Fantasy X, starting with Tidus (James Arnold Taylor/Masakazu Morita), a cheerful young teenager and a star blitzball player from Zanarkand, who seeks a way home after an encounter with Sin transported him to Spira.[11] To do so, he joins Yuna (Hedy Burress/Mayuko Aoki), a summoner on a journey to obtain the Final Aeon and defeat the enormous whale-like "Sin".[14] Journeying with them are: Kimahri Ronso (John DiMaggio/Katsumi Chō), a young warrior of the Ronso tribe who watched over Yuna during her childhood;[15] Wakka (also DiMaggio/Kazuya Nakai), a blitzball player whose younger brother was killed by Sin;[16][17] and Lulu (Paula Tiso/Rio Natsuki), a stoic black mage close to Yuna and Wakka.[14] During the journey, they are joined by Auron (Matt McKenzie/Hideo Ishikawa), a former warrior monk, who worked with both Tidus' and Yuna's fathers to defeat Sin 10 years prior;[18] and Rikku (Tara Strong/Marika Matsumoto), Yuna's cousin, a perky Al Bhed girl and the first friendly person Tidus meets upon arriving in Spira.[11]
Due to its commercial and critical success, Square Enix released a direct sequel to Final Fantasy X in 2003, titled Final Fantasy X-2.[93] The sequel is set two years after the conclusion of Final Fantasy X, establishing new conflicts and dilemmas and resolving loose ends left by the original game. Although the sequel did not sell as well as the original, 5.4 million units versus over 8 million units, it can still be considered a commercial success.[133] As a result of the title's popularity, Yoshinori Kitase and Kazushige Nojima decided to establish a plot-related connection between Final Fantasy X and Final Fantasy VII, another well-received Final Fantasy game.[161] In 2013, after the release of the HD Remaster, Nojima said that he would like to see a second sequel to X, and if there were demand for it, it could happen.[162] The minigame of blitzball has made it into other games, such as its sequel, and was mentioned as a possibility for Final Fantasy XIV: A Realm Reborn.[163]
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One running theme is dealing with the aftermath of war and tragedy and how people continue on despite of it. The story takes place approximately 20 years after the Sorceress War, and most of the player characters are war orphans. The society is implied to suffer from a "lost generation" leading to a lack of guidance and a shortage of families able to adopt. The 1990s are known as the Lost Decade within Japan and family dynamics were affected by many factors, including the post World War II world and the decadence of Japan's 1980s economic high, and the questioning of the quality and meaning of life by many in the face of its effects. The game's more realistic setting, young adult themes and western wardrobe of the cast evoke the rise of primetime teen dramas, and its military school setting reflects the trend of sending teenagers to military academies and boarding schools in the United States during the 1990s.
Similar to Final Fantasy VII, the re-release version comes with the Magic Booster feature that allows the player to boost their characters' magics to 100. Achievements and cloud save data storage are also available. Windowed mode and high resolution displays (up to 1920x1080 @ 60 Hz) are now supported. However, the game still uses the original midi tracks from the 1999 version, rather than the PlayStation version music, unlike the 2012 re-released Final Fantasy VII that has received a musical update. Chocobo World is playable directly from the launcher after booting up Final Fantasy VIII.
On December 15, 2014, Devil May Cry 4 Special Edition was announced right after the trailer of DmC: Devil May Cry - Definitive Edition, 10 years after the release of Devil May Cry 3: Special Edition. All bonus content introduced in the Special Edition is available straight from the start. This includes; characters, costumes, and various other features. Any content that needed to be unlocked in the original game still needs to be unlocked in the same fashion. On March 24, 2015, an official trailer was released on YouTube with further announcements from Hideaki Itsuno.[3] On June 23, 2015, Devil May Cry 4 Special Edition was officially released through digital download in the west, with a physical edition only being sold in Japan.