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Mato Anomalies



Mato Anomalies is a turn-based RPG that takes players on a journey across Mato, a fantasized neo-futuristic version of the Old Shanghai. Take control of the Dual Protagonists Doe and Gram to investigate strange anomalies around the city, or venture into rifts to battle demonic abominations determined to bring about the city's downfall.Team up with unlikely companions and unravel the dark secrets in this story of Duty, Hope and Justice. DUAL PROTAGONISTSTake control of not just one, but two very distinct protagonists. Gather intel and knowledge to unravel the mystery behind the city of Mato as the private detective Doe, or venture into rifts and battle demonic abominations as the mysterious exorcist Gram.ANOMALIESFind clues throughout Mato by talking to NPCs, taking on missions and visiting shops to pinpoint Rifts, portals to the demonic creatures attacking the city. Enter at your peril and defeat them in battle and collect abundant rewards.CORRUPT OR CORRUPTEDInsidious factions are somehow involved in the dark fate befalling Mato. Can our heroes find out what's going on? Or will they themselves fall victim to despair and corruption?BAND OF MISFITSThe enemy of your enemy is your friend. Difficult circumstances make for unlikely friendships. Find new allies during your investigations and gain their trust through conversation and shared experiences. SMART COMBATMato Anomalies provides a unique and challenging battle experience highlighted by shared health across all team members, gear matrix and dual-talent system. A unique combat strategy will be needed if you want to succeed!




Mato Anomalies



Thrown into a neo-futuristic Shanghai cityscape pulled straight out of the likes of Blade Runner, players assume the role of two protagonists: Doe, a hard-boiled private detective who deals in out-thinking his adversaries, and Gram, his mysterious exorcist sidekick who gets to do all the fighting. Working as a team, the duo set out to investigate a series of strange anomalies affecting the city, bringing them face to face with demonic entities known as the Bane Tide.


As you attempt to whittle your opponent's mental score to zero by using persuasion attacks, you'll also have the chance to bulk up your defence or add special effects to your current deck of cards. Whilst doing this, you'll need to factor in several random anomalies, annoying regenerating bugs that appear during mind-hacks and give your enemy various buffs. They'll add extra attacks to defend against, redirect your assaults to random targets or steal your attack power and add it to your opponent's for their next turn. These anomalies need to be vanquished if you're to stand any chance of victory, so you need to split your attention between them and your main target, keeping in mind that, once you've defeated an anomaly, it will return after a set number of turns.


On paper, it's a reasonably solid set-up for a card game, and we occasionally found ourselves getting quite involved in these sequences. However, as with everything else in the game, it quickly grows tiresome. Mental battles can often feel insurmountable with the various anomalies that you need to defeat in order to attack your foe, making for scenarios that very quickly grow frustrating and tedious. The idea is a good one but the execution just isn't there.


Mato Anomalies is a turn-based RPG that takes players on a journey across Mato, a fantasized neo-futuristic version of a bygone oriental city. Take control of the Dual Protagonists Doe and Gram to investigate strange anomalies around the city, or venture into rifts to battle demonic abominations determined to bring about the city's downfall.


Due to their occupations, they both exhibit distinct playstyles with Doe focused on gathering intel for investigations, while Gram takes the fight to demonic abominations. As Doe discovers clues about the enigmatic anomalies emerging in the city, he will uncover missions and quests for Gram to tackle.


Mato Anomalies is a turn-based RPG that takes players on a journey across Mato, a fantasized neo-futuristic version of a bygone oriental city. Take control of the Dual Protagonists Doe and Gram to investigate strange anomalies around the city, or venture into rifts to battle demonic abominations determined to bring about the city's downfall. Team up with unlikely companions and unravel the dark secrets in this story of Duty, Hope and Justice. 041b061a72


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